- Quest 3
Homeworld: Unbound
Homeworld (1999) in room-scale VR, running natively on Meta Quest 3: the battle is drawn in tracked stereo around you and you command the fleet by pointing at it. OpenXR port of Gardens of Kadesh (from Relic's 2003 source release). The free 1.05 demo is built in; bring your own data for the full 16-mission campaign.
- TrackingYes, 6DoF
- Motion controlsYes, Point-and-command fleet control in true 3D
- Physical interactionYes, Wrist command wheel and scalable battle hologram
- RenderingYes, Tracked stereo, real ship scale
- RefreshYes, Locked 72 fps on Quest 3
- Roomscale
- Hologram Orbit & Zoom
- Laser-Pointer Fleet Commands
- Demo campaign
- Full campaign
- Multiplayer (LAN/internet)
- Quest 3
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Verification
Install via QuestPorts on v0.14 · Quest 3 · 4 days ago · Game files not sent through the site
Installed by 1 person through QuestPorts
Step-by-Step Installation Guide
Install on Quest, in the card above, is the one-click USB install. These steps are the manual path (SideQuest or ADB).
Overview
Homeworld: Unbound brings Homeworld (1999) to room-scale VR, running natively on Meta Quest 3. It is not a flat game on a virtual monitor: the engine renders the battle in tracked stereo around you and you command the fleet by pointing at it. Orders are placed in real 3D, routes are drawn freehand, attacks are painted, ships are their real size, and a command wheel on the left wrist carries formations, tactics, managers and hyperspace. The Sensors Manager is a navigable 3D place, and the whole battle can be scaled from a tabletop model to something you stand inside.
[!NOTE] The freely redistributable 1.05 demo ships inside the APK, so it is playable as installed. The full campaign needs your own
Homeworld.big,HW_Music.wxdandHW_Comp.vce(the Remastered Collection'sHomeworld1Classic/folder works). Tested on Quest 3 only (the manifest also lists Quest 2 and Pro). Unaffiliated fan project; the 2003 source license means it is not open source.Data
Prerequisites
- Meta Quest 3 with Developer Mode enabled (reboot after enabling, then accept Allow USB debugging).
- SideQuest, Sidenoder or ADB.
- Optional: your own Homeworld data files for the full campaign.
Step-by-Step Installation
1. Install the APK
Download homeworld-unbound-vr.apk via 1-click on QuestPorts or from GitHub Releases and install it:
adb install -r homeworld-unbound-vr.apk
Already installed? Install over the top; do not uninstall first (uninstalling deletes your saves).
2. Play the demo
Launch it from Unknown Sources. The demo campaign runs immediately.
3. Unlock the full campaign
Quit the game and grant All files access when the headset asks. Then copy your data files to Download:
adb push Homeworld.big /sdcard/Download/
adb push HW_Music.wxd /sdcard/Download/
adb push HW_Comp.vce /sdcard/Download/
Relaunch: the game finds them and starts the full campaign.
Alternative: clone the repository and run python3 install.py (or py install.py on Windows). It finds adb, installs the APK, copies your game data and grants file access.
Controls
| Left (commander) | Right (pointer) | |
|---|---|---|
| Trigger | Hold: command wheel | Select, order, paint targets, draw routes |
| Grip | Additive select | Navigate (+ stick X cycles fleet) |
| Stick | Orbit camera | Zoom / order depth |
| Stick click | Focus selection + recentre hologram | Toggle Sensors |
| A / X | Undo | Hold: preview smart order |
| B / Y | Cancel / close / show panel | Cancel / hold to attack |
If the game appears but does not respond to the controllers, press the Meta button to close any panels left open behind it (launching from SideQuest leaves its own panel holding input). If the full campaign does not start, make sure All files access is granted (headset Settings > Apps > permissions) and that Homeworld.big, HW_Music.wxd and HW_Comp.vce are in Download. Never uninstall to update: install over the existing app. Known: the sensor view shifts slightly while ships move; in multiplayer ships move in steps, Windows players cannot host or join, and two players on the same home network range cannot play over the internet. The host forwards TCP 10500 and UDP 10600.
Requirements SummaryStandalone VR
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