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Source Port ● In DevStandalone VRVersion v0.0.8
  • Quest 3

Star Fox Enhanced (Quest 3 VR build)

Native C++/SDL3 port of the SNES Star Fox (built on the UltraStarFox source) with Original and Star Fox EX modes, high frame rates and visual enhancements. Release 0.0.8 includes an experimental OpenXR development build for Meta Quest 3. Bring your own retail ROM.

  • Tracking
    3DoF
  • Motion controls
    Yes, Controller rays to grab scene models while paused
  • Rendering
    Yes, Stereo OpenXR (experimental)
Locomotion
  • Seated
  • Stick Flight (on-rails)
Play modes
  • Original
  • Star Fox EX
Headsets
  • Quest 3
No Quest connected
1Step 1: Install Port APK

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Verification

Install via QuestPorts on v0.0.8 · Quest 3 · 1 day ago · Game files not sent through the site

Installed by 5 people through QuestPorts

Step-by-Step Installation Guide

Install on Quest, in the card above, is the one-click USB install. These steps are the manual path (SideQuest or ADB).

Overview

Star Fox Enhanced is a native C++/SDL3 port of UltraStarFox with Original Star Fox and Star Fox EX experiences, high-frame-rate presentation, widescreen and optional visual enhancements. Release 0.0.8 ships packages for many platforms, including an experimental Quest 3 OpenXR development build.

[!NOTE] Alpha / development VR build. The author states that headset performance and comfort acceptance are still ongoing and that not all PC effects exist on Quest. No ROM is included: you need a supported, unmodified retail cartridge dump (Star Fox JP 1.0/1.1, USA 1.0/1.1/1.2, Starwing EU 1.0/1.1, DE 1.0). The project is openly made with AI assistance (OpenAI Codex).


Prerequisites

  1. Meta Quest 3 with Developer Mode enabled.
  2. A supported retail Star Fox / Starwing ROM (.sfc/.smc).
  3. A Windows PC to build Starfox-Assets.BIN with the StarFoxAssetBuilder (included in the release), unless your headset shows the in-app file picker.
  4. SideQuest or ADB.

Step-by-Step Installation

1. Download and extract

Download StarFoxEnhanced-0.0.8-quest-arm64.zip via 1-click on QuestPorts or from GitHub Releases and extract it. It contains StarFoxEnhanced-quest-arm64.apk and START-HERE.txt.

2. Build your asset file

On a PC, run StarFoxAssetBuilder-0.0.8-windows-x64.zip from the same release with your own ROM to generate Starfox-Assets.BIN. Do not share your ROM or BIN.

3. Install the APK

adb install -r StarFoxEnhanced-quest-arm64.apk

4. Import the BIN

Launch Star Fox Enhanced from Unknown Sources and import the BIN through the first-launch picker. If the picker does not appear, push it manually and relaunch:

adb push Starfox-Assets.BIN /sdcard/Android/data/com.starfox.enhanced.quest/files/Starfox-Assets.BIN

Controls (Touch, per the VR build notes)

Action Button
Steer Left stick
Fire / Bomb A / B
Boost / Brake X / Y
L / R (roll) Left / right trigger
Start / pause Right grip
Select / change view Left grip
Runtime options Both grips

While paused, controller rays can grab and reposition scene models.

Troubleshooting & Tips

Published 0.0.8 builds use a permanent signing certificate; earlier local/debug APKs may use a different certificate and cannot be upgraded in place. Back up your files before uninstalling, since uninstalling removes app data, and do not uninstall just because launch is slow or an import fails. Only the listed retail revisions are accepted (hacks, betas, Star Fox 2 and unknown revisions are rejected); a 512-byte copier header is fine. The asset BIN may need rebuilding after updates. To reset settings, hold L+R on the pre-game menu. The author reports a delayed (about one minute) VR exit seen by a tester as under investigation. This is an alpha: report bugs on the GitHub issues page.

Requirements SummaryStandalone VR

Original Game Required:
Requires your own original SNES cartridge dumpAbout ↗
Asset Directory on Quest:
/sdcard/Android/data/com.starfox.enhanced.quest/files/
Required Files:
Base game assets
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